In 2017 I was starting learning modeling and as an exercise I tried to do the Kaneda’s Bike from the manga Akira (you can see it here ->Kaneda’s Bike 2017). Unfortunately my skills at that time wasn’t good enough and I always felt frustrated about the quality of the model. At the end of 2020, Wizix opened a new modeling challenge about Cybebikes and I thought that it was the perfect “excuse” to redo this bike and see how my skills have improved these last years.
This time, because I’ve studied topology in a correct way, I had no problem to model every parts of the bike. For example, in my previous model I haven’t been able to model the front screen, and I had to do something simpler. However, in my new bike, I have been able to model it as it is in the reference I used.
By the end of the challenge, I’ve only had the time to export clay renders and if it was only the compare my modeling skills, I could have stopped the exercise there… but I took the time to push it as far as possible to end up with nice images to show. So I went through all the process of unwrapping the UV’s, Texturing / Shading, Lighting, Rendering and Compositing to get what you can see below. I still made a lot of mistakes during the creation, but the kind of mistakes that teach you a lot 🙂 I hope you’re gonna like it, because I enjoyed making it.